Casting
At 1st level, the treasure seeker may combine spheres and talents to create magical effects. A treasure seeker is considered a Low-Caster. (Note: All casters gain 2 bonus talents and a casting tradition the first time they gain the casting class feature.)
This replaces the trapfinding and danger sense class features.
Spell Pool
A treasure seeker gains a small reservoir of energy he can call on to create truly wondrous effects, called a spell pool. This pool contains a number of spell points equal to his level + his casting ability modifier (minimum 1). This pool replenishes once per day after roughly 8 hours of rest.
Magic Talents
A treasure seeker gains a magic talent at fifth level and every five levels thereafter.
This replaces the rogue’s edge class feature.
Unseen Seer (Ex)
At 4th level, any divination effect (other than (sense) talents and abilities) reveals nothing about a treasure seeker or any of the treasure seeker’s gear, unless the origin of the effect succeeds on a magical skill check against the treasure seeker’s MSD + 5.
This replaces debilitating injury.
U: Part of Ultimate Spheres of Power and does not need to be bought separately from that book