Unseelie Disciple

Sneak Attack (Ex): A Unseelie disciple gains +1d6 sneak attack, as the rogue class feature. This improves by +1d6 at 3rd level and every 2 levels thereafter, to a maximum of 10d6 at 19th level. This damage can be applied to sphere effects, but only those that deal damage, require an attack roll of some sort, and only once per effect regardless of the number of targets or attacks and only when the target is within 30 ft. Additional damage is of the same type as the effect, and if the effect allows a saving throw to negate or halve the damage, it also negates or halves the sneak attack damage.

If the Unseelie disciple gains sneak attack from any other source (such as rogue levels), add these levels together when determining the strength of their sneak attack (thus, a rogue 1/Unseelie Adept 1 would possess 1d6 sneak attack, not 2d6).

This replaces shadowstuff and shadowmark.

Rogue Talents: At 6th, 12th, and 18th level, the Unseelie Adept gains a rogue talent of his choice, treating his fey adept levels as rogue levels when determining their effects. At 12th level, the Unseelie disciple can choose advanced talents in place of rogue talents.

This replaces create reality, improved create reality, and greater create reality.


Spheres of Power by Drop Dead Studios
Classes
Armorist Elementalist Eliciter Fey Adept
Hedgewitch Incanter Mageknight Shifter
Soul Weaver Symbiat Thaumaturge Bokor (PC)
Spheres
Alteration Conjuration Creation Dark
Death Destruction Divination Enhancement
Fate Illusion Life Light
Mind Nature Protection Telekinesis
Time War Warp Weather
Rules
About Advanced Magic Advanced Talents Incantations Rituals
Spellcrafting Alternate Racial Traits Casting Traditions Traits
Feats
Admixture Anathema Combat Counterspell
Drawback Dual Sphere Extra General
Item Creation Metamagic Protokinesis Proxy
Racial Sphere-Focused Squadron Teamwork
Get the Core Rulebook Get the Expanded Options
Alteration Handbook Conjuration Handbook Creation Handbook Dark Handbook
Death Handbook Destruction Handbook Divination Handbook Enhancement Handbook
Fate Handbook Illusion Handbook Life Handbook Light Handbook
Mind Handbook Nature Handbook Protection Handbook Telekinesis Handbook
Time Handbook War Handbook Warp Handbook Weather Handbook
See the Legal & OGL page. Any material NOT covered by the Open Game License Version 1.0a is covered by the Creative Commons Attribution-ShareAlike 3.0 License.