Utterdark Champion
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Alignment

The utterdark champion must be of evil alignment. If she ever ceases to be evil, she loses the benefits of her tenebrous smite, touch of corruption, and channel energy abilities until her alignment returns to evil.

Swallow the Light

At 1st level the utterdark champion gains the Dark sphere as a bonus magic talent. An utterdark champion may always gain a magic talent from the Dark sphere in place of a mystic combat.

This replaces the magic talent normally gained at 1st level.

Tenebrous Smite (Su)

At 1st level, whenever the utterdark champion places a darkness effect on an area, she may spend an additional spell point as a free action to empower herself against any good creatures caught within that darkness. The utterdark champion gains a bonus equal to her casting ability modifier on all attack rolls made against good-aligned creatures caught within the area of darkness. In addition, the utterdark champion’s weapons deal an amount of additional damage equal to 1/2 her utterdark champion level (minimum 1) to all good creatures.

At 7th level, the utterdark champion may spend 2 spell points instead of 1 to empower herhis allies against her foes, granting them half of her tenebrous smite bonus; all weapon attacks made by the utterdark champion’s allies against good targets caught within the area of darkness gain a bonus to her attacks equal to 1/2 her casting ability modifier (minimum 1) and a bonus to damage equal to 1/4th her utterdark champion level.

At 13th level, when the utterdark champion empowers her allies against her foes, they gain her complete tenebrous smite bonuses, rather than 1/2 her bonuses.

This replaces resist magic

Touch of Corruption (Su)

Beginning at 2nd level, an utterdark champion may surround her hand with a fiendish flame, causing terrible wounds to open on those she touches. Each day she can use this ability a number of times equal to 1/2 her utterdark champion level + her casting ability modifier. As a touch attack, an utterdark champion can cause 1d6 points of damage for every two utterdark champion levels she possesses. Using this ability is a standard action that does not provoke attacks of opportunity. Alternatively, an utterdark champion can use this power to heal undead creatures, restoring 1d6 hit points for every two levels the utterdark champion possesses. This ability is modified by any feat, spell, or effect that specifically works with the lay on hands paladin class feature. For example, the Extra Lay On Hands feat grants an utterdark champion 2 additional uses of the touch of corruption class feature.

At any time, the utterdark champion may spend a bonus combat feat or mystic combat to gain an antipaladin cruelty, using her utterdark champion level as her antipaladin level for this purpose.

This replaces the mystic combat ability gained at 2nd level, but still counts as possessing the mystic combat class feature.

Channel Energy (Su)

When an utterdark champion reaches 4th level, she gains the supernatural ability to channel negative energy like a cleric. Using this ability consumes two uses of her touch of corruption ability. An utterdark champion uses her level as her effective cleric level when channeling negative energy. This ability is based on the casting ability.

This replaces the mystic combat gained at 4th level.

Unholy Champion (Su)

At 20th level, an utterdark champion becomes a conduit for the might of the evil and dark. She gains DR 10/good, and increases the bonus damage gained through her tenebrous smite ability from 1/2 her utterdark champion level to her utterdark champion level. In addition, whenever she channels negative energy or uses touch of corruption to damage a creature, she deals the maximum possible amount.

This replaces the spellsword ability.


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