Visionary
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Ultimate Spheres of Power
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This archetype requires sphere medium.

Perceptive

A visionary gains the Divination sphere with the Limited Divination drawback (his choice) at 1st level. The visionary gains no bonus talent with this drawback. If the visionary already has the Divination sphere, he neither gains the sphere nor the drawback.

Shared Sight (Su)

At 2nd level a visionary may as a free action touch an ally and grant them the benefit of a (divine) or (sense) talent or ability so long as he remains touching. He may not have more allies affected by this ability higher than his spirit bonus or casting ability modifier (whichever is higher).

This replaces the shared seance class feature.

Spirit Communion

At 3rd level, the visionary may channel spirit allies into himself, temporarily gaining their knowledge and experience. As a standard action, he may grant himself the benefit of any one Divination talent he does not possess. The talent remains available to use for 10 minutes. If he does not use the talent within that time, the effect ends, otherwise the ability lasts for the talent’s duration. He may use this ability 3 times per day. Multiple uses of this ability do not stack. If he uses this ability again before the previous duration has expired, it replaces the previous use.

This replaces the haunt channeler class feature.


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Worlds of Power The Youxia's Handbook Bestiary: Fey and Feyfolk

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