Warleader

Mount (Ex): A warleader gains the service of a loyal and trusty steed to carry him into battle. This mount functions as a druid’s animal companion, using the warleader’s level as his effective druid level. The creature must be one that he is capable of riding and is suitable as a mount. The mount is always considered combat trained and begins play with Light Armor Proficiency as a bonus feat.

A warleader’s bond with his mount is strong, with the pair learning to anticipate each other’s moods and moves. Should a warleader’s mount die, the warleader may find another mount to serve him after 1 week of mourning.

This replaces bound equipment.

Tactician (Ex): At 5th level, a warleader receives a teamwork feat as a bonus feat. He must meet the prerequisites for this feat. As a standard action, the warleader can grant this feat to all allies within 30 feet who can see and hear him. Allies retain the use of this bonus feat for 3 rounds plus 1 round for every two levels the warleader possesses. Allies do not need to meet the prerequisites of these bonus feats. The warleader can use this ability once per day at 1st level, plus one additional time per day at 10th level and for every 5 levels thereafter. If the war leader gains this ability from another class, these levels stack for determining the number of uses per day, and he can take the better progression.

Greater Tactician (Ex): At 10th level, the warleader receives an additional teamwork feat as a bonus feat. He must meet the prerequisites for this feat. The warleader can grant this feat to his allies using the tactician ability. Using the tactician ability is a swift action.

Powerful Tactician (Ex): At 15th level, the warleader receives an additional teamwork feat. The warleader can grant this feat to his allies using the tactician ability.

Master Tactician (Ex): At 20th level the warleader receives an additional teamwork feat as a bonus feat. He must meet the prerequisites for this feat. The warleader can grant this feat to his allies using the tactician ability. Whenever the warleader uses the tactician ability, he grants any two teamwork feats that he knows. He can select from any of his teamwork feats, not just his bonus feats.


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