Wind Warrior

Wind Focus (Su): At 3rd level, a wind warrior adds 1/2 their elementalist level to all damage dealt with air blasts.

At 9th level, This bonus damage increases to become equal to their elementalist level, and the wind warrior gains a +2 bonus to the Bull Rush check granted by his air blast.

At 15th level, the bonus damage increases to 1.5 times their elementalist level, and the bonus to the Bull Rush increases to +4.

This replaces Favored Element.

Buffeted (Ex): At 5th level, a wind warrior gains DR against nonlethal damage equal to his elementalist level. He also gains a +2 bonus to his CMD, which increases by an additional +2 at 11th and 17th levels.

This replaces Elemental Defense.

Wind Movement (Su): At 7th level, a wind warrior gains a 20 ft flight speed with average maneuverability. This increases to a 40 ft flight speed with good maneuverability at 13th level, and a 60 ft flight speed with perfect maneuverability at 19th level.

This replaces Elemental Movement.

Wind Body: At 20th level, the wind warrior’s body has become infused with the power of air. He gains immunity to nonlethal damage, sneak attacks, and critical hits, and gains DR 10/magic.

This replaces Energy Body.


Spheres of Power by Drop Dead Studios
Classes
Armorist Elementalist Eliciter Fey Adept
Hedgewitch Incanter Mageknight Shifter
Soul Weaver Symbiat Thaumaturge Bokor (PC)
Spheres
Alteration Conjuration Creation Dark
Death Destruction Divination Enhancement
Fate Illusion Life Light
Mind Nature Protection Telekinesis
Time War Warp Weather
Rules
About Advanced Magic Advanced Talents Incantations Rituals
Spellcrafting Alternate Racial Traits Casting Traditions Traits
Feats
Admixture Anathema Combat Counterspell
Drawback Dual Sphere Extra General
Item Creation Metamagic Protokinesis Proxy
Racial Sphere-Focused Squadron Teamwork
Get the Core Rulebook Get the Expanded Options
Alteration Handbook Conjuration Handbook Creation Handbook Dark Handbook
Death Handbook Destruction Handbook Divination Handbook Enhancement Handbook
Fate Handbook Illusion Handbook Life Handbook Light Handbook
Mind Handbook Nature Handbook Protection Handbook Telekinesis Handbook
Time Handbook War Handbook Warp Handbook Weather Handbook
See the Legal & OGL page. Any material NOT covered by the Open Game License Version 1.0a is covered by the Creative Commons Attribution-ShareAlike 3.0 License.