Wind Focus (Su)
At 3rd level, a wind warrior adds 1/2 his wind warrior level to all damage dealt with destructive blasts using the air blast type group.
At 9th level, this bonus damage increases to become equal to their wind warrior level, and the wind warrior may use his class level as his caster level when using the (air) package from the Nature sphere. This stacks normally with caster levels gained from other sources.
At 15th level, the bonus damage increases to 1.5 times his wind warrior level, and he gains a +2 bonus to his caster level with the (air) package from the Nature sphere.
This replaces favored element.
Buffeted (Ex)
At 5th level, a wind warrior gains damage reduction against nonlethal damage equal to his wind warrior level. He also gains a +2 bonus to his CMD, which increases by an additional +2 at 11th and 17th levels.
This replaces elemental defense.
Wind Movement (Su)
At 7th level, a wind warrior gains a 20 feet fly speed with average maneuverability. This increases to a 40 feet fly speed with good maneuverability at 13th level, and a 60 feet fly speed with perfect maneuverability at 19th level.
This replaces elemental movement.
Wind Body
At 20th level, the wind warrior’s body has become infused with the power of air. He gains immunity to nonlethal damage, sneak attacks, and critical hits, and gains DR 10/magic.
This replaces energy body.
U: Part of Ultimate Spheres of Power and does not need to be bought separately from that book