Witch Hexes

The following are new Witch Hexes.

Entropy (Su)

The witch targets a creature within 30 ft., causing a ripple in the universe to surround them. The affected creature is harmed by positive and negative energy, and healed by neither. This effect lasts for a number of minutes equal to the witch’s level. A Reflex save negates this effect.

Festering Wounds (Su)

A witch can use this hex to curse a creature within 30 ft., causing their wounds to fester evilly. Any hit points the creature regains using a magical ability are reduced by the witch’s level. This effect lasts for a number of minutes equal to the witch’s level. A Will save negates this effect. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day.


Spheres of Power by Drop Dead Studios
Classes
Armorist Elementalist Eliciter Fey Adept
Hedgewitch Incanter Mageknight Shifter
Soul Weaver Symbiat Thaumaturge Bokor (PC)
Spheres
Alteration Conjuration Creation Dark
Death Destruction Divination Enhancement
Fate Illusion Life Light
Mind Nature Protection Telekinesis
Time War Warp Weather
Rules
About Advanced Magic Advanced Talents Incantations Rituals
Spellcrafting Alternate Racial Traits Casting Traditions Traits
Feats
Admixture Anathema Combat Counterspell
Drawback Dual Sphere Extra General
Item Creation Metamagic Protokinesis Proxy
Racial Sphere-Focused Squadron Teamwork
Get the Core Rulebook Get the Expanded Options
Alteration Handbook Conjuration Handbook Creation Handbook Dark Handbook
Death Handbook Destruction Handbook Divination Handbook Enhancement Handbook
Fate Handbook Illusion Handbook Life Handbook Light Handbook
Mind Handbook Nature Handbook Protection Handbook Telekinesis Handbook
Time Handbook War Handbook Warp Handbook Weather Handbook
See the Legal & OGL page. Any material NOT covered by the Open Game License Version 1.0a is covered by the Creative Commons Attribution-ShareAlike 3.0 License.