Xotenga (CR 13/MR 5)

This long-limbed humanoid is tall and emaciated, its black skin mottled with scabrous sores. Its spreading wings are covered in black and white feathers like a molting vulture, but have clawed finger joints like a bat’s. A vulture’s head perches atop a slender neck with sunken yellow eyes. It grasps a pair of bony javelins in its prehensile talons.

Xotenga (CR 13/MR 5)
XP 25,600
NE Large monstrous humanoid (mythic)
Init +8/-12, dual initiativeMA; Senses blindsense 120 ft., darkvision 60 ft., low-light vision; Perception +15
Aura aura of famineMA (DC 20)

Defense

AC 31, touch 17, flat-footed 27 (+8 Dex, +14 natural,–1 size)
hp 173 (13d10+102)
Fort +8, Ref +16, Will +11
Defensive Abilities DR 10/epic; Immune exhaustion, fatigue, nonlethal damage, poison; Resist fire 30

Offense

Speed 20 ft., fly 60 ft. (average)
Melee 2 claws +16 (1d6+4)
Ranged mwk composite longbow +25/+20/+15 (2d6+8/19–20/x3) or bolas +20 (1d6+4 nonlethal)
Space 10 ft.; Reach 10 ft.
Special Attacks bitter quillMA, bowmaster, mythic power (5/day, surge +1d8), twin talonsMA

Spell-Like Abilities (CL 13th; concentration +16)
At will—feast of ashesAPG (DC 15), festerAPG (DC 15), ray of enfeeblement (DC 14), ray of exhaustion (DC 16)
3/day—venomous boltAPG (DC 16)
1/day—siroccoAPG (DC 19), waves of fatigue

Statistics

Str 18, Dex 27, Con 18, Int 11, Wis 16, Cha 9
Base Atk +13; CMB +18; CMD 36
Feats Greater Weapon Focus (longbow), Greater Weapon Specialization (longbow), Improved Critical (longbow), ManyshotMF, Point Blank ShotB, Rapid ShotMF, Weapon FocusMF (longbow), Weapon Specialization (longbow)
Skills Craft (bows) +10, Fly +22, Perception +15, Stealth +19, Survival +17
SQ famine’s feastMA, improved evasionMA

Ecology

Environment any warm
Organization solitary, pair, or flock (3-6)
Treasure standard (masterwork composite longbow, 2 bolas)

Special Abilities

Aura of Famine (Su) Creatures that need to eat are wracked with hunger within 30 feet of a xotenga, taking 1d6 points of nonlethal damage per round. In addition, each round they begin their turn within the aura of famine they become fatigued (DC 20 Fortitude negates). Creatures already fatigued become exhausted, exhausted creatures also become staggered for as long as they remain within the aura and for 1d4 rounds thereafter, and staggered creatures are rendered unconscious for as long as they remain within the aura and for 1d4 minutes thereafter on a failed save. Unconscious creatures no longer take nonlethal damage from the aura. Undead such as ghouls and vampires that consume flesh or blood are affected as if they were living creatures, though they take lethal damage.

If a creature is within the overlapping aura of multiple xotengas, the damage from each aura stacks. Only one save is required per round; however, the save DC is increased by 2 for each xotenga after the first. If a creature spends 24 hours within this aura, it takes 1 point of Constitution drain from each aura. Xotengas are immune to this aura, as are vultures and creatures with the daemon subtype.

Bitter Quill (Su) Xotengas can pluck long needle-sharp cartilaginous quills from their molting wings and use them as arrows, never needing to carry manufactured ammunition. These quills are considered magical for the purpose of overcoming damage reduction. In addition, as a standard action, a xotenga can loose a bitter quill, which gains the seeking property and also contains the imbued power of one of the xotenga’s spell-like abilities. On a successful hit, a bitter quill deals damage normally and also affects the target as the spell-like ability in question. A xotenga can expend one use of its mythic power as a free action when using this ability to instead deliver the mythic version of its spell-like ability on a successful hit. A bitter quill must be used in the same round it is created or it loses its power.

Bowmaster (Ex) Xotengas are proficient with bows of all types and gain a +1 racial bonus on attack rolls with bows. In addition, they can use their racial Hit Dice in place of fighter levels for the purpose of qualifying for feats applied to the bow, such as Weapon Specialization.

Famine’s Feast (Su) Anytime a xotenga is within 10 feet of a dying, fatigued, or exhausted creature, it gains fast healing 5.

Flurry of Feathers (Su) When an opponent confirms a critical hit against a xotenga, the xotenga can release a flurry of razor-sharp feathers that swarm around and fly towards the creature that confirmed the critical hit. The feathers have statistics identical to a bat swarm but are treated as a monstrous humanoid rather than an animal, as they are considered part of the xotenga (though damage to the flurry of feathers does not harm the xotenga). The flurry of feathers moves each round to pursue and engulf its target in its swarm, though it will also damage other nearby creatures if the opportunity presents itself. A xotenga can spend one use of its mythic power as an immediate action to use this ability whenever it is hit.


Xotengas are creatures of the dust, soaring over the parched savannah and desolate badlands. Xotengas often appear in the wake of natural disasters of all kinds, following in the wake of floods and wildfires as readily as amidst the devastated rubble of an earthquake or volcanic eruption. They are heralds of misery, hastening the onset of suffering begun by inundation beneath tainted waters, roiling clouds of toxic smoke, and burning pyroclastic flows. However, while local legends tell that the appearance of xotengas presages disaster as well as follows it, what is less well known is that their mere presence actually brings about devastation and woe. Xotengas are the living embodiment of famine, some say created as mortal servants by the Four Horsemen that rule the daemonic race to hasten the coming Apocalypse. Hunger and despair follow in their footsteps and rise wherever their shadows fall. From on high their deadly quills rain down suffering and want, leaving those who survive the initial assault to cower in fearful misery as the xotengas begins their long, slow torment.

Ecology
Xotengas are ravening, hateful torturers that prolong the agony of their victims as they flay and devour them piece by bloody piece with bony shards plucked from their own flesh. A xotenga does not feast upon its victims for sustenance but rather for pleasure, savoring the pain and terror they induce in their victims. Xotengas do not eat because they cannot; they lack any true digestive tract. They can gobble flesh and bone into their hideous beaks, but what they swallow in hideous gulps is simply deposited into a distensible gizzard where it molders into putrefaction, eventually to be vomited back up.

Though unable to eat as other creatures do, xotengas are plagued with unending hunger that gnaws at their innards like a nest of worms, a hunger that is sated only by consuming the hunger of others. Their parasitic presence draws forth hunger of others, sapping their life and vitality to bring the xotenga satiety, if only temporarily. Xotengas prefer capturing their victims, slowly drinking their life away until only a desiccated husk is left. Killing creatures outright provides them no sustenance, but a slow death appeals to their cruel appetites, as the miserable whimpering, anguished screams, and blubbering delirium of prisoners slowly descending into madness are terribly entertaining to these hateful hunters.

Xotengas typically lair in desert places, often amid fetid mud pots and sulfurous springs filled with nauseous vapors that shroud their comings and goings. They also find refuge in caves, clefts, and windswept cliffs beyond the reach of ground-bound enemies, or even in temporary rookeries in the depths of desert dunes. Strong flyers able to keep their bearings in the midst of howling sandstorms, find refuge in environments that give even the hardiest travelers pause, providing refuge from the few creatures that hunt them for food or might seek revenge for their predations. Experienced travelers in the blasted lands know well to avoid such places, lest they stumble into an entire colony of these foul beings.

Even when xotengas lair in fertile areas, desertification follows wherever they go. The aura of famine that surrounds them stunts and withers vegetation and the microfauna that support its growth, causing all to shrivel and die. This environmental destruction is of little moment to a xotenga, as they can simply move on whenever their supply of ready prey has been exhausted.

However, xotengas are aware of the lure of verdant oases in dry and dusty lands, and they are cunning enough to leave some green places inviolate, the better to lure settlers and travelers into lands seemingly unspoiled. Of course, it is only a matter of time before the xotengas sweep in, pouncing in lightning raids to kill the strongest and drag off the weak. Xotengas hide evidence of their attacks, so potential new victims discovering newly vacated oases can be caught unawares when the next wave of ambushes is unleashed. Xotengas migrate when necessary to leave fertile lands fallow from their raiding long enough for any memory of their attacks to fade, or for the brave or foolish to decide that fertile lands are precious enough to be worth the risk of tilling the land, watching and hoping that they will never again hear the cruel croaks of xotengas on the wing.

Habitat and Society
Xotengas are despised and shunned by all other living creatures, since even if xotengas did not lair in inhospitable desolation, their mere presence means a slow and certain death for anyone nearby. Curiously, vultures are immune to the sympathetic starvation of xotengas, but for their part xotengas care little for their distant kin.

Socially, many xotengas choose to remain solitary in order to avoid sharing their nourishment. Others gather in small flocks to bring down large prey or assault large groups of foes or even raid directly into towns and villages to carry off their victims into the barren lands. Their flocks never number more than half a dozen, however, as they simply cannot afford a greater number of rivals for the nourishment they steal from their victims, and the potential for jealousy, resentment, strife, and murder between their brethren is far too high.

Many xotengas claim direct descent from the horseman of Famine, in some ways being the mortal equivalents of the meladaemons that serve the same patron. However, xotenga clerics and oracles venerate all of the Four Horsemen of the Apocalypse. Even those not claiming a divine birthright see themselves as the agents of the Apocalypse in their world, divinely appointed as harvesters of sorrow to cull the planet of the weak and unworthy, eclipsing joy with sorrow and delight with despair, and dragging all of creation down into the final extinguishing of hope.

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