Zoog, Mythos (CR 1/2)
XP 200
Zoog rogue 1
CN Small humanoid (zoog)
Init +8; Senses darkvision 60 ft., low-light vision, scent; Perception +9
Defense
AC 15, touch 15, flat-footed 11 (+4 Dex, +1 size)
hp 11 (1d8+3)
Fort +2, Ref +5, Will +1
Offense
Speed 30 ft., climb 30 ft.
Melee bite +1 (1d3), claw -4 (1d3)
Ranged dart +4 (1d3)
Special Attacks sneak attack +1d6
Statistics
Str 11, Dex 17, Con 14, Int 12, Wis 12, Cha 8
Base Atk +0; CMB –1; CMD 12
Feats Improved Initiative
Skills Appraise +5, Climb +12, Craft (traps) +6, Disable Device +7 (+9 disarming traps), Escape Artist +7, Knowledge (nature) +2, Perception +9 (+11 noticing traps), Stealth +15, Survival +2; Racial Modifiers +2 Craft (traps), +2 Disable Device (when disarming traps), +4 Perception (+6 noticing traps)
Languages Common, Zoog
SQ facial tentacles, pouches, prehensile tail, trap mastery, trapfinding +1, warren digger
Ecology
Environment temperate forests (Dreamlands)
Organization solitary, pair, or family (3–12)
Treasure standard
Special Abilities
Prehensile Tail (Ex) A zoog’s prehensile tail cannot wield a weapon or manipulate an object, but it can carry an object with ease. A zoog can retrieve a stowed item with its tail as a free action or pick up an adjacent item as a swift action, provided the object is relatively small (no more than 3 pounds).
Trap Mastery (Ex) A zoog gains a +2 racial bonus on all Craft (traps) checks, as well as on all Disable Device and Perception checks made to disable or notice traps (this racial bonus stacks with the standard +4 racial bonus zoogs possess on Perception checks). A zoog gains a +2 dodge bonus to its AC against traps and has a +2 insight bonus on any saving throw it makes against the effects of a trap.
Warren Digger (Ex) Mythos ghouls have a burrow speed of 10 feet, but can only burrow through soil and dirt, not stone.
All four of a zoog's limbs are clawed and form small prehensile hands. They are small rat-like beings, rarely weighing more than 20 pounds.
Sandy Petersen's Cthulhu Mythos for Pathfinder by Petersen Games | |||
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Races | |||
Dreamlands Cats | Ghouls | Gnorri | Zoogs |
Companion Options | |||
Mythos Animal Companions | Mythos Familiars | Mythos Eidolons | |
Other Options | |||
Yog-Sothothery Skill | Mythos Feats | Mythos Spells | Mythos Rituals |
Alchemical Items | Technological Items | Mythos Grimoires | Magic Items And Artifacts |
Gamemastering | |||
Using This Content | Bringing Horror To Fantasy | Dreamlands | Insanity and Dread |
Cults | |||
Introduction to Cults | Azathoth Cult | Black Goat Cult | Crawling Chaos Cult |
Cthulhu Cult | Opener of the Way Cult | Sleeper Cult | Windwalker Cult |
Yellow Sign Cult | Lesser Cults | Tcho-Tcho Culture | Deep One Culture |
Bestiary | |||
Great Old Ones, Outer Gods, and Elder Influences | |||
Mythos Bestiary | Advanced Adversaries | ||
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